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InGameScientist's avatar

Games definitely changed but so did we! I think for games, the biggest change I've seen is the mixing of genres. Some mixes are tacky, but others are genius. Turn-based, survival extraction, rogue like is a surprising mix that Ive recently enjoyed in games like Quasimorph.

The other big change is emergent gameplay. Games in the past were stories that we played through (for the most part). A lot of the games I enjoy now allow me to be the storyteller, dictating experiences unique to me. And those games, regardless of how long it takes are the ones I tend to keep playing forever.

James Francis's avatar

There's also a lot more variety these days, which impacts taste as much as how we change as gamers. When games were less common, you milked the experience of playing a good one. But today, there are often several good choices even in a niche genre. Our motivation for selecting and sticking with a game has changed more than what games themselves have changed.

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